General Conditions of Competition

  1. Participants are students from foreign universities, from early to final semesters.

  2. Each participant is only allowed to submit one work or competition activity.

  3. The work has been implemented in the learning process or activity program.

  4. The work has never been included in a similar competition, either at the national or international level.

  5. The work is not part of the final project, thesis, or dissertation.

  6. The 1st, 2nd, and 3rd place winning products become the property of the Open University (UT) and will be promoted through the FKIP-UT website.

  7. The work is original (original homemade).

  8. The work does not violate Intellectual Property Rights (IPR).

  9. The work does not contain elements of Ethnicity, Religion, Race, and Intergroup.

PRODUCTS

Notes: The Products submitted is adjusted to the provisions of each competition

Edit Content
  1. The video must show the real situation of the learning process or activity.
  2. The competition work is in the form of a video with video media standards and a maximum duration of 10 minutes.
  3. Video works are sent in the form of links that have been put together with other works (synopsis / report) in one folder, then uploaded through the LIP-KMN website by accessing the following link: https://lipkmn-fkip.ut.ac.id/EIC
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  1. Encouraging the creativity and innovation of educators and students in developing learning content that is interesting, communicative, and in accordance with the needs of students in the digital era.
  2. Improving digital literacy and pedagogy competenciesthrough the utilization of various media and technology in the creation of inspirational teaching materials.
  3. Providing an appreciation and expression space for educators and prospective educators to show educational works that support an active, fun, and meaningful teaching and learning process.
  4. Strengthening the implementation of Diktisaintek Berdampak (tag line of Ministry of Higher Education indonesian) based learning through the preparation of content that is flexible, contextual, and in accordance with the characteristics of students.
  5. Fostering a spirit of collaboration and sharing good practices between educators in creating an adaptive, creative, and innovative learning ecosystem.
Edit Content
  1. Participants must be students, teachers, or individual educators.
  2. Each participant may only submit one entry.
  3. The submission must be an original educational video created.by the participant.
  4. Maximum video duration: 10 minutes.
  5. video must feature a real or representative learning situation or simulation.
  6. Video format: MP4, minimum resolution 720p (HD).
  7. The video must not contain elements of violence, discrimination, or copyright infringement.
  8. The video must deliver an educational message in a communicative and creative manner.
  9. The description must be no more than 2 pages and in PDF format.
  10. The description should include:
  11. Background and objectives of the content development
  12. A short narrative of the video production process and its implementation contextimplementation context
  13. Advantages and innovations of the developed content
  14. The potential use of the content in broader educational contexts.

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